VertexLight Modifier

3ds max script for faking image based lighting


based on the ideas of the fantastic “Area Light” script of J. Thorngren (http://www.trinisica.com/)

features:

  • completely animatable vertex lights
  • modifier applicable to any mesh creating a freeSpot at every vertex position, oriented to vertex normal or object orientation alternatively
  • color lights by either a pickable color or image put in the diffuse slot of the object’s material

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todos:

  • improve stability
  • improve ergonomics
  • implement save/load routines
  • orientation update while manipulating geometry in modifierstack (until now you have to scrub to the next frame on the timeline or play the animation to update correctly)

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