Just a few render tests I did with the Frantic Films Krakatoa Renderer (Beta 0.9.13).
Animated surface with 8 million particles (rendered with Krakatoa 0.9.13, color correction and glow added in post):
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A basic particle flow + krak test with 6 million particles.
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Reused an old point cache on that one (rendered with matte objects in two layers, pflow for sim) :
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Just a simple explosion test with a FumeFX pass. Particles follow rigid bodies before they raise up.
Don’t mind the particles of the hip, it was just a test.
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