The Point Caching Tools allow you to record complex object deformations to a cache file and reapply those deformations. You can even interchange these caches with 3ds Max, Maya, Houdini or Blender.
Continue reading ‘KP_PointCacheTools 2.5 for XSI’
Archive Page 3
| I am pleased to announce a new worth seeing website www.lonniwong.de showing the portfolio of artist Lonni Wong. Flash and PHP programming by me, design by Lonni Wong. |
|
The KP_PointCache plugin for Maya features a command to record a pc2 cache file in Maya, a deformer to apply a cache file and a few mel scripts to easily record multiple caches at once.
Continue reading ‘KP_PointCache for Maya’

